Graphics.hpp
1 #ifndef CPP3DS_GRAPHICS_HPP
2 #define CPP3DS_GRAPHICS_HPP
3 
4 #include <cpp3ds/Window.hpp>
5 #include <cpp3ds/Graphics/BlendMode.hpp>
6 #include <cpp3ds/Graphics/Color.hpp>
7 #include <cpp3ds/Graphics/Console.hpp>
8 #include <cpp3ds/Graphics/Font.hpp>
9 #include <cpp3ds/Graphics/Glyph.hpp>
10 #include <cpp3ds/Graphics/Image.hpp>
11 #include <cpp3ds/Graphics/RenderStates.hpp>
12 #include <cpp3ds/Graphics/RenderTexture.hpp>
13 //#include <cpp3ds/Graphics/RenderWindow.hpp>
14 #include <cpp3ds/Graphics/Shader.hpp>
15 #include <cpp3ds/Graphics/Shape.hpp>
16 #include <cpp3ds/Graphics/CircleShape.hpp>
17 #include <cpp3ds/Graphics/RectangleShape.hpp>
18 #include <cpp3ds/Graphics/ConvexShape.hpp>
19 #include <cpp3ds/Graphics/Sprite.hpp>
20 #include <cpp3ds/Graphics/Text.hpp>
21 #include <cpp3ds/Graphics/Texture.hpp>
22 #include <cpp3ds/Graphics/Transform.hpp>
23 #include <cpp3ds/Graphics/Vertex.hpp>
24 #include <cpp3ds/Graphics/VertexArray.hpp>
25 #include <cpp3ds/Graphics/View.hpp>
26 
27 //#include <cpp3ds/Graphics/Stage.hpp>
28 
29 #endif
30