OpenGL.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef CPP3DS_OPENGL_HPP
26 #define CPP3DS_OPENGL_HPP
27 
31 #include <cpp3ds/Config.hpp>
32 #include <cpp3ds/OpenGL/GLCheck.hpp>
33 
34 #ifdef EMULATION
35 
36  #include <GL/glew.h>
37  #ifdef _MSC_VER
38  #include <windows.h>
39  #endif
40  #include <GL/gl.h>
41  #include <GL/glu.h>
42 
43 #else
44 
45  #include <GL/gl3ds.h>
46 
47 #endif
48 
49 
50 #endif