SoundFileReaderOgg.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
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24 
25 #ifndef CPP3DS_SOUNDFILEREADEROGG_HPP
26 #define CPP3DS_SOUNDFILEREADEROGG_HPP
27 
29 // Headers
31 #include <cpp3ds/Audio/SoundFileReader.hpp>
32 #include <vorbis/vorbisfile.h>
33 
34 
35 namespace cpp3ds
36 {
37 namespace priv
38 {
43 class SoundFileReaderOgg : public SoundFileReader
44 {
45 public:
46 
55  static bool check(InputStream& stream);
56 
57 public:
58 
63  SoundFileReaderOgg();
64 
69  ~SoundFileReaderOgg();
70 
80  virtual bool open(InputStream& stream, Info& info);
81 
91  virtual void seek(Uint64 sampleOffset);
92 
102  virtual Uint64 read(Int16* samples, Uint64 maxCount);
103 
104 private:
105 
110  void close();
111 
113  // Member data
115  OggVorbis_File m_vorbis; // ogg/vorbis file handle
116  unsigned int m_channelCount; // number of channels of the open sound file
117 };
118 
119 } // namespace priv
120 
121 } // namespace cpp3ds
122 
123 
124 #endif // CPP3DS_SOUNDFILEREADEROGG_HPP
virtual Uint64 read(Int16 *samples, Uint64 maxCount)=0
Read audio samples from the open file.
virtual bool open(InputStream &stream, Info &info)=0
Open a sound file for reading.
virtual void seek(Uint64 sampleOffset)=0
Change the current read position to the given sample offset.