CircleShape.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
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24 
25 #ifndef CPP3DS_CIRCLESHAPE_HPP
26 #define CPP3DS_CIRCLESHAPE_HPP
27 
29 // Headers
31 #include <cpp3ds/Graphics/Shape.hpp>
32 
33 
34 namespace cpp3ds
35 {
40 class CircleShape : public Shape
41 {
42 public :
43 
51  explicit CircleShape(float radius = 0, unsigned int pointCount = 30);
52 
61  void setRadius(float radius);
62 
71  float getRadius() const;
72 
81  void setPointCount(unsigned int count);
82 
91  virtual unsigned int getPointCount() const;
92 
106  virtual Vector2f getPoint(unsigned int index) const;
107 
108 private :
109 
111  // Member data
113  float m_radius;
114  unsigned int m_pointCount;
115 };
116 
117 }
118 
119 
120 #endif
121 
122 
void setRadius(float radius)
Set the radius of the circle.
virtual Vector2f getPoint(unsigned int index) const
Get a point of the circle.
Specialized shape representing a circle.
Definition: CircleShape.hpp:40
CircleShape(float radius=0, unsigned int pointCount=30)
Default constructor.
float getRadius() const
Get the radius of the circle.
Base class for textured shapes with outline.
Definition: Shape.hpp:43
virtual unsigned int getPointCount() const
Get the number of points of the circle.
void setPointCount(unsigned int count)
Set the number of points of the circle.