GlContext.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
5 //
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15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
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22 //
24 
25 #ifndef CPP3DS_GLCONTEXT_HPP
26 #define CPP3DS_GLCONTEXT_HPP
27 
29 // Headers
31 #include <cpp3ds/Config.hpp>
32 #include <cpp3ds/OpenGL.hpp>
33 #include <cpp3ds/Window/Context.hpp>
34 #include <cpp3ds/Window/ContextSettings.hpp>
35 #include <cpp3ds/System/NonCopyable.hpp>
36 
37 
38 namespace cpp3ds
39 {
40 namespace priv
41 {
42 
47 class GlContext : NonCopyable
48 {
49 public:
53  GlContext(GlContext* shared);
54 
55  GlContext(GlContext* shared, const ContextSettings& settings, unsigned int width, unsigned int height);
56 
57 
68  static void globalInit();
69 
80  static void globalCleanup();
81 
86  static void ensureContext();
87 
97  static GlContext* create();
98 
112  static GlContext* create(const ContextSettings& settings, unsigned int width, unsigned int height);
113 
114 public:
119  virtual ~GlContext();
120 
131  const ContextSettings& getSettings() const;
132 
137  GLuint getHandle() const;
138 
153  bool setActive(bool active);
154 
159  void display();
160 
172  void setVerticalSyncEnabled(bool enabled);
173 
174 protected:
182  bool makeCurrent();
183 
203  static int evaluateFormat(unsigned int bitsPerPixel, const ContextSettings& settings, int colorBits, int depthBits, int stencilBits, int antialiasing, bool accelerated);
204 
206  // Member data
208  ContextSettings m_settings;
209 
210 private:
211 
216  void initialize();
217 
223  void checkSettings(const ContextSettings& requestedSettings);
224 
226  // Member data
228  GLuint m_context;
229 };
230 
231 } // namespace priv
232 
233 } // namespace cpp3ds
234 
235 
236 #endif // CPP3DS_GLCONTEXT_HPP