- cpp3ds
- Shader
This is the complete list of members for cpp3ds::Shader, including all inherited members.
| bind(const Shader *shader) | cpp3ds::Shader | static |
| CurrentTexture | cpp3ds::Shader | static |
| Default (defined in cpp3ds::Shader) | cpp3ds::Shader | static |
| Geometry enum value | cpp3ds::Shader | |
| getNativeHandle() const | cpp3ds::Shader | |
| isAvailable() | cpp3ds::Shader | static |
| loadBinary(const Uint8 *data, const Uint32 size, Type type) (defined in cpp3ds::Shader) | cpp3ds::Shader | |
| loadFromFile(const std::string &filename, Type type) | cpp3ds::Shader | |
| loadFromFile(const std::string &vertexShaderFilename, const std::string &fragmentShaderFilename) | cpp3ds::Shader | |
| loadFromMemory(const std::string &shader, Type type) | cpp3ds::Shader | |
| loadFromMemory(const std::string &vertexShader, const std::string &fragmentShader) | cpp3ds::Shader | |
| loadFromStream(InputStream &stream, Type type) | cpp3ds::Shader | |
| loadFromStream(InputStream &vertexShaderStream, InputStream &fragmentShaderStream) | cpp3ds::Shader | |
| NonCopyable() | cpp3ds::NonCopyable | inlineprivate |
| setParameter(const std::string &name, float x) | cpp3ds::Shader | |
| setParameter(const std::string &name, float x, float y) | cpp3ds::Shader | |
| setParameter(const std::string &name, float x, float y, float z) | cpp3ds::Shader | |
| setParameter(const std::string &name, float x, float y, float z, float w) | cpp3ds::Shader | |
| setParameter(const std::string &name, const Vector2f &vector) | cpp3ds::Shader | |
| setParameter(const std::string &name, const Vector3f &vector) | cpp3ds::Shader | |
| setParameter(const std::string &name, const Color &color) | cpp3ds::Shader | |
| setParameter(const std::string &name, const cpp3ds::Transform &transform) | cpp3ds::Shader | |
| setParameter(const std::string &name, const Texture &texture) | cpp3ds::Shader | |
| setParameter(const std::string &name, CurrentTextureType) | cpp3ds::Shader | |
| Shader() | cpp3ds::Shader | |
| Type enum name | cpp3ds::Shader | |
| Vertex enum value | cpp3ds::Shader | |
| ~Shader() | cpp3ds::Shader |