cpp3ds::Sound Member List

This is the complete list of members for cpp3ds::Sound, including all inherited members.

getAttenuation() const cpp3ds::SoundSource
getBuffer() const cpp3ds::Sound
getLoop() const cpp3ds::Sound
getMinDistance() const cpp3ds::SoundSource
getPitch() const cpp3ds::SoundSource
getPlayingOffset() const cpp3ds::Sound
getPosition() const cpp3ds::SoundSource
getStateADPCM() const (defined in cpp3ds::Sound)cpp3ds::Sound
getStatus() const cpp3ds::Sound
getVolume() const cpp3ds::SoundSource
isRelativeToListener() const cpp3ds::SoundSource
m_channelcpp3ds::SoundSourceprotected
m_ndspWaveBuf (defined in cpp3ds::SoundSource)cpp3ds::SoundSourceprotected
m_pauseOffset (defined in cpp3ds::SoundSource)cpp3ds::SoundSourceprotected
m_playOffset (defined in cpp3ds::SoundSource)cpp3ds::SoundSourceprotected
m_sourcecpp3ds::SoundSourceprotected
operator=(const Sound &right)cpp3ds::Sound
cpp3ds::SoundSource::operator=(const SoundSource &right)cpp3ds::SoundSource
pause()cpp3ds::Sound
Paused enum valuecpp3ds::SoundSource
play()cpp3ds::Sound
Playing enum valuecpp3ds::SoundSource
resetBuffer()cpp3ds::Sound
setAttenuation(float attenuation)cpp3ds::SoundSource
setBuffer(const SoundBuffer &buffer)cpp3ds::Sound
setLoop(bool loop)cpp3ds::Sound
setMinDistance(float distance)cpp3ds::SoundSource
setPitch(float pitch)cpp3ds::SoundSource
setPlayingOffset(Time timeOffset)cpp3ds::Sound
setPosition(float x, float y, float z)cpp3ds::SoundSource
setPosition(const Vector3f &position)cpp3ds::SoundSource
setRelativeToListener(bool relative)cpp3ds::SoundSource
setStateADPCM(bool enable) (defined in cpp3ds::Sound)cpp3ds::Sound
setVolume(float volume)cpp3ds::SoundSource
Sound()cpp3ds::Sound
Sound(const SoundBuffer &buffer)cpp3ds::Soundexplicit
Sound(const Sound &copy)cpp3ds::Sound
SoundSource(const SoundSource &copy)cpp3ds::SoundSource
SoundSource()cpp3ds::SoundSourceprotected
Status enum namecpp3ds::SoundSource
stop()cpp3ds::Sound
Stopped enum valuecpp3ds::SoundSource
~Sound()cpp3ds::Sound
~SoundSource()cpp3ds::SoundSourcevirtual