- cpp3ds
- Texture
This is the complete list of members for cpp3ds::Texture, including all inherited members.
bind(const Texture *texture, CoordinateType coordinateType=Normalized) | cpp3ds::Texture | static |
CoordinateType enum name | cpp3ds::Texture | |
copyToImage() const | cpp3ds::Texture | |
create(unsigned int width, unsigned int height) | cpp3ds::Texture | |
ensureGlContext() | cpp3ds::GlResource | privatestatic |
getMaximumSize() | cpp3ds::Texture | static |
getSize() const | cpp3ds::Texture | |
GlResource() | cpp3ds::GlResource | private |
isRepeated() const | cpp3ds::Texture | |
isSmooth() const | cpp3ds::Texture | |
loadFromFile(const std::string &filename, const IntRect &area=IntRect()) | cpp3ds::Texture | |
loadFromImage(const Image &image, const IntRect &area=IntRect()) | cpp3ds::Texture | |
loadFromMemory(const void *data, std::size_t size, const IntRect &area=IntRect()) | cpp3ds::Texture | |
loadFromStream(cpp3ds::InputStream &stream, const IntRect &area=IntRect()) | cpp3ds::Texture | |
Normalized enum value | cpp3ds::Texture | |
operator=(const Texture &right) | cpp3ds::Texture | |
Pixels enum value | cpp3ds::Texture | |
RenderTarget (defined in cpp3ds::Texture) | cpp3ds::Texture | friend |
RenderTexture (defined in cpp3ds::Texture) | cpp3ds::Texture | friend |
setRepeated(bool repeated) | cpp3ds::Texture | |
setSmooth(bool smooth) | cpp3ds::Texture | |
Texture() | cpp3ds::Texture | |
Texture(const Texture ©) | cpp3ds::Texture | |
update(const Uint8 *pixels) | cpp3ds::Texture | |
update(const Uint8 *pixels, unsigned int width, unsigned int height, unsigned int x, unsigned int y) | cpp3ds::Texture | |
update(const Image &image) | cpp3ds::Texture | |
update(const Image &image, unsigned int x, unsigned int y) | cpp3ds::Texture | |
update(const Window &window) | cpp3ds::Texture | |
update(const Window &window, unsigned int x, unsigned int y) | cpp3ds::Texture | |
~GlResource() | cpp3ds::GlResource | private |
~Texture() | cpp3ds::Texture |