- cpp3ds
- Texture
This is the complete list of members for cpp3ds::Texture, including all inherited members.
| bind(const Texture *texture, CoordinateType coordinateType=Normalized) | cpp3ds::Texture | static |
| CoordinateType enum name | cpp3ds::Texture | |
| copyToImage() const | cpp3ds::Texture | |
| create(unsigned int width, unsigned int height) | cpp3ds::Texture | |
| ensureGlContext() | cpp3ds::GlResource | privatestatic |
| getMaximumSize() | cpp3ds::Texture | static |
| getSize() const | cpp3ds::Texture | |
| GlResource() | cpp3ds::GlResource | private |
| isRepeated() const | cpp3ds::Texture | |
| isSmooth() const | cpp3ds::Texture | |
| loadFromFile(const std::string &filename, const IntRect &area=IntRect()) | cpp3ds::Texture | |
| loadFromImage(const Image &image, const IntRect &area=IntRect()) | cpp3ds::Texture | |
| loadFromMemory(const void *data, std::size_t size, const IntRect &area=IntRect()) | cpp3ds::Texture | |
| loadFromStream(cpp3ds::InputStream &stream, const IntRect &area=IntRect()) | cpp3ds::Texture | |
| Normalized enum value | cpp3ds::Texture | |
| operator=(const Texture &right) | cpp3ds::Texture | |
| Pixels enum value | cpp3ds::Texture | |
| RenderTarget (defined in cpp3ds::Texture) | cpp3ds::Texture | friend |
| RenderTexture (defined in cpp3ds::Texture) | cpp3ds::Texture | friend |
| setRepeated(bool repeated) | cpp3ds::Texture | |
| setSmooth(bool smooth) | cpp3ds::Texture | |
| Texture() | cpp3ds::Texture | |
| Texture(const Texture ©) | cpp3ds::Texture | |
| update(const Uint8 *pixels) | cpp3ds::Texture | |
| update(const Uint8 *pixels, unsigned int width, unsigned int height, unsigned int x, unsigned int y) | cpp3ds::Texture | |
| update(const Image &image) | cpp3ds::Texture | |
| update(const Image &image, unsigned int x, unsigned int y) | cpp3ds::Texture | |
| update(const Window &window) | cpp3ds::Texture | |
| update(const Window &window, unsigned int x, unsigned int y) | cpp3ds::Texture | |
| ~GlResource() | cpp3ds::GlResource | private |
| ~Texture() | cpp3ds::Texture |