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cpp3ds
Window
cpp3ds::Window Member List
This is the complete list of members for
cpp3ds::Window
, including all inherited members.
capture
() const
cpp3ds::Window
clear
(const Color &color=Color(0, 0, 0, 255))
cpp3ds::RenderTarget
close
()
cpp3ds::Window
create
(const ContextSettings &settings=ContextSettings())
cpp3ds::Window
display
()
cpp3ds::Window
draw
(const Drawable &drawable, const RenderStates &states=RenderStates::Default)
cpp3ds::RenderTarget
draw
(const Vertex *vertices, unsigned int vertexCount, PrimitiveType type, const RenderStates &states=RenderStates::Default)
cpp3ds::RenderTarget
ensureGlContext
()
cpp3ds::GlResource
private
static
getDefaultView
() const
cpp3ds::RenderTarget
getSettings
() const
cpp3ds::Window
getSize
() const
cpp3ds::Window
virtual
getView
() const
cpp3ds::RenderTarget
getViewport
(const View &view) const
cpp3ds::RenderTarget
GlResource
()
cpp3ds::GlResource
private
initialize
()
cpp3ds::Window
protected
isOpen
() const
cpp3ds::Window
m_clock
cpp3ds::Window
protected
m_context
cpp3ds::Window
protected
m_frameTimeLimit
cpp3ds::Window
protected
m_size
cpp3ds::Window
protected
mapCoordsToPixel
(const Vector2f &point) const
cpp3ds::RenderTarget
mapCoordsToPixel
(const Vector2f &point, const View &view) const
cpp3ds::RenderTarget
mapPixelToCoords
(const Vector2i &point) const
cpp3ds::RenderTarget
mapPixelToCoords
(const Vector2i &point, const View &view) const
cpp3ds::RenderTarget
popGLStates
()
cpp3ds::RenderTarget
pushGLStates
()
cpp3ds::RenderTarget
RenderTarget
()
cpp3ds::RenderTarget
protected
resetGLStates
()
cpp3ds::RenderTarget
setActive
(bool active=true) const
cpp3ds::Window
setFramerateLimit
(unsigned int limit)
cpp3ds::Window
setVerticalSyncEnabled
(bool enabled)
cpp3ds::Window
setView
(const View &view)
cpp3ds::RenderTarget
Window
()
cpp3ds::Window
~GlResource
()
cpp3ds::GlResource
private
~RenderTarget
()
cpp3ds::RenderTarget
virtual
~Window
()
cpp3ds::Window
virtual