unsigned int depthBits
Bits of the depth buffer.
Uint32 attributeFlags
The attribute flags to create the context with.
Attribute
Enumeration of the context attribute flags.
unsigned int stencilBits
Bits of the stencil buffer.
unsigned int majorVersion
Major number of the context version to create.
ContextSettings(Screen scr=TopScreen, unsigned int depth=0, unsigned int stencil=0, unsigned int antialiasing=0, unsigned int major=1, unsigned int minor=1, unsigned int attributes=Default)
Default constructor.
unsigned int minorVersion
Minor number of the context version to create.
Non-debug, compatibility context (this and the core attribute are mutually exclusive) ...
unsigned int antialiasingLevel
Level of antialiasing.
Structure defining the settings of the OpenGL context attached to a window.