ContextSettings.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef CPP3DS_CONTEXTSETTINGS_HPP
26 #define CPP3DS_CONTEXTSETTINGS_HPP
27 
28 #include <cpp3ds/Config.hpp>
29 
30 namespace cpp3ds
31 {
36 enum Screen
37 {
38  TopScreen = 0,
39  BottomScreen = 1,
40 };
41 
48 {
53  enum Attribute
54  {
55  Default = 0,
56  Core = 1 << 0,
57  Debug = 1 << 2
58  };
59 
71  explicit ContextSettings(Screen scr = TopScreen, unsigned int depth = 0, unsigned int stencil = 0, unsigned int antialiasing = 0, unsigned int major = 1, unsigned int minor = 1, unsigned int attributes = Default) :
72  screen (scr),
73  depthBits (depth),
74  stencilBits (stencil),
75  antialiasingLevel(antialiasing),
76  majorVersion (major),
77  minorVersion (minor),
78  attributeFlags (attributes)
79  {
80  }
81 
83  // Member data
85  Screen screen;
86  unsigned int depthBits;
87  unsigned int stencilBits;
88  unsigned int antialiasingLevel;
89  unsigned int majorVersion;
90  unsigned int minorVersion;
91  Uint32 attributeFlags;
92 };
93 
94 } // namespace cpp3ds
95 
96 
97 #endif // CPP3DS_CONTEXTSETTINGS_HPP
98 
99 
unsigned int depthBits
Bits of the depth buffer.
Uint32 attributeFlags
The attribute flags to create the context with.
Attribute
Enumeration of the context attribute flags.
unsigned int stencilBits
Bits of the stencil buffer.
unsigned int majorVersion
Major number of the context version to create.
ContextSettings(Screen scr=TopScreen, unsigned int depth=0, unsigned int stencil=0, unsigned int antialiasing=0, unsigned int major=1, unsigned int minor=1, unsigned int attributes=Default)
Default constructor.
unsigned int minorVersion
Minor number of the context version to create.
Non-debug, compatibility context (this and the core attribute are mutually exclusive) ...
unsigned int antialiasingLevel
Level of antialiasing.
Structure defining the settings of the OpenGL context attached to a window.