Drawable.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
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24 
25 #ifndef CPP3DS_DRAWABLE_HPP
26 #define CPP3DS_DRAWABLE_HPP
27 
29 // Headers
31 #include <cpp3ds/Graphics/RenderStates.hpp>
32 
33 
34 namespace cpp3ds
35 {
36 class RenderTarget;
37 
43 class Drawable
44 {
45 public :
46 
51  virtual ~Drawable() {}
52 
53 protected :
54 
55  friend class RenderTarget;
56 
68  virtual void draw(RenderTarget& target, RenderStates states) const = 0;
69 };
70 
71 }
72 
73 
74 #endif
75 
76 
virtual ~Drawable()
Virtual destructor.
Definition: Drawable.hpp:51
Abstract base class for objects that can be drawn to a render target.
Definition: Drawable.hpp:43
virtual void draw(RenderTarget &target, RenderStates states) const =0
Draw the object to a render target.
Base class for all render targets (window, texture, ...)
Define the states used for drawing to a RenderTarget.