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include
cpp3ds
System
InputStream.hpp
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef CPP3DS_INPUTSTREAM_HPP
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#define CPP3DS_INPUTSTREAM_HPP
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// Headers
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#include <cpp3ds/Config.hpp>
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namespace
cpp3ds
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{
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class
InputStream
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{
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public
:
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virtual
~InputStream
() {}
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virtual
Int64
read
(
void
* data, Int64 size) = 0;
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virtual
Int64
seek
(Int64 position) = 0;
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virtual
Int64
tell
() = 0;
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virtual
Int64
getSize
() = 0;
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};
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}
// namespace cpp3ds
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#endif
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cpp3ds::InputStream
Abstract class for custom file input streams.
Definition:
InputStream.hpp:40
cpp3ds
Definition:
AlResource.hpp:33
cpp3ds::InputStream::read
virtual Int64 read(void *data, Int64 size)=0
Read data from the stream.
cpp3ds::InputStream::seek
virtual Int64 seek(Int64 position)=0
Change the current reading position.
cpp3ds::InputStream::tell
virtual Int64 tell()=0
Get the current reading position in the stream.
cpp3ds::InputStream::getSize
virtual Int64 getSize()=0
Return the size of the stream.
cpp3ds::InputStream::~InputStream
virtual ~InputStream()
Virtual destructor.
Definition:
InputStream.hpp:48