25 #ifndef CPP3DS_TRANSFORM_HPP
26 #define CPP3DS_TRANSFORM_HPP
31 #include <cpp3ds/Graphics/Rect.hpp>
32 #include <cpp3ds/System/Vector2.hpp>
67 Transform(
float a00,
float a01,
float a02,
68 float a10,
float a11,
float a12,
69 float a20,
float a21,
float a22);
304 Transform&
scale(
float scaleX,
float scaleY,
float centerX,
float centerY);
408 #endif // SFML_TRANSFORM_HPP